
I eventually got chapter 2 to work, but I only got to see the beginning moments of chapter 6. call of the sea gameplay wise just never gives you a break to let you stop and smell the roses, youre constantly trying to solve a chapters bigger puzzle to open a gate and progress, youre thrown into an era, figure out how you have to arrange things to unlock a door just do it again, its non stop, I get it’s a puzzle game but still, spread it out a bit, give me a brain break… otherwise I feel overwhelmed trying to play through your game… but call of the seas biggest issue other ttan pacing is its performance, ive never played such an unstable game in my life… l tested across multiple high end gaming pcs with xbox game pass, I had issues with crashing going into chapters 2 and 6.
great environment, great story, decent puzzles… but the problems come with this games pacing and overall performance… Letspretend everything ran smooth. and overall the story is the best part of this 5 and a half hour long journey, ontop of that the puzzles are just challenging enough to feel like a little enough of a nussance to kind of be enjoyable to solve, and the world and its art style is so vibrant and pretty. Click here to read Chapter 7 Walkthrough.Call of the Sea Crashing Waves Call of the sea is a first person adventure puzzle game where you play as Norah who sets out to find her boo Call of the Sea Crashing Waves Call of the sea is a first person adventure puzzle game where you play as Norah who sets out to find her boo Henry on an island and uncover the secrets of an illness she had. Trapmaker 3 Chapter 6 has been completed.
Soon, the game traps you into another tricky puzzle where you have limited bullets, but your job is to kill all Trapmakers. Go through the tunnel, receive the call, and break all mirrors by merely tapping on them. Once you solve the puzzle, a terminal behind the decoys will open. Now, your objective is to figure out the order of the items and decoys as well. Select all objects from the inventory and place them between orange balls.
Leave the room for a while and reach the ground floor, where your job is to keep all collected Trapmaker Decoys along with others. Once you solve the puzzle, Trapmaker decoys will be added to your inventory. Tap the phone to see the image and match it with other decoys to find the right decoys. Here your job is to grab the right decoys and get out of the room. You will discover lots of duplicates of Trapmaker as the box opens. Head to the massive box, tap the locker, and enter the passcode ( 469) to unlock the box. Indeed, you have noticed that all packages are kept in three different stacks each has a different set of numbers. Select and use the screwdriver to open up all boxes for a Briefcase Gun. Open the drawer of the same table to collect a screwdriver. First of all, collect an umbrella gun from the workshop bench and add it to your inventory. Upon climbing, you reach a new room where lots of boxes are available. Behind the dummies, you will discover a ladder.
Bring 283 on the screen, play with buttons and collect a soccer ball bomb as the puzzle gets solved. The first two buttons add balls meanwhile, the last two buttons subtract the balls. The puzzle could be a bit tricky for you as the game features it so that no one can understand however, after discovering the signs, head to the machine and try to understand how all buttons work. Count lines to find the following numbers ( 283). Firstly, remove all cobwebs from the right side to discover clues and notice the sign regarding the decoys. As in previous chapters, pick up the call of Trapmaker to get clues and start finding hidden objects. This time, things are getting complicated and out of the senses. As you reach the spot, three characters similar to Trapmaker are standing there to welcome you.
Trapmaker 3 – The Final Trap Chapter 6 can be unlocked using a key.